+++ /dev/null
-using System;
-using System.Collections.Generic;
-using System.Linq;
-using System.Text;
-using Microsoft.Xna.Framework;
-using Microsoft.Xna.Framework.Graphics;
-
-namespace SuperPolarity
-{
- class Screen
- {
- protected SuperPolarity Game;
- public Screen(SuperPolarity game)
- {
- Game = game;
- }
-
- public virtual void Update(GameTime gameTime)
- {
- }
-
- public virtual void Draw(SpriteBatch spriteBatch)
- {
- }
-
- public virtual void LoadContent()
- {
- }
-
- public virtual void Initialize()
- {
- }
-
- public virtual void CleanUp()
- {
- }
- }
-}